We are happy to announce that we have released a new version of Thea for SketchUp and Thea for Rhino.
Thea for SketchUp v2.2.1004.1875
- Bitmap Based Preset using Roughness(Glossiness)/Metallic workflow. The preset has a dedicated file button in header which automatically loads all available bitmaps it can find. Neither Height for displacement nor AO bitmap are currently applied.
- Linear Roughness is used in material presets and editor now.
- OSX permission issues are fixed.
- IR: fixed wrong texture size scaling when modifying SU material size.
- IR: Fixed camera position being updated, despite Interactive Update is turned off, when changing to a scene with camera settings saved in it
- IR: fixed bug that was causing IES description to be lost after editing an IES light in IR
- Specific IES files loading issue
- CRF: Gamma is disabled when CRF is active
- Browser: Sorting of external dependencies is automatic now, doesn’t require clicking a column header
- Presets: Tonemapping is applied to Bump only when SketchUp texture is being used both in Color and Bump
- Skatter plugin support: source object containing only proxy components is being exported. It takes sub-objects layer visibility into account.
- Layer + menu – SSS has correct icon now
- Additive Texture Layer fix – weights are properly saved
- Additive Texture Layer fix – weight is being kept when changing procedural type
- Material/Texture layer widget has a drag threshold added, so the value is not modified by simple layer selection when a small mouse movement happens
- When importing a texture to SketchUp, SU material size is not modified
- Fixed loading 1.5 materials which contain a mixed-layer with a mask
- Fix for network server input text box – restored correct ‘port@server.address’ order.
- Fix for a crash on older Thea libraries import.
- Fix for .img.thea loading failure after doing a region render
- Help menu points to a new online user manual now
Engine
- Memory leak fix for Presto CPU (it happens with all kinds of renders: animation, IR, production)
- Vignetting & Optix brightness fix
- BSD blurred textures in network rendering and/or SketchUp < 2017
- Fixed BSD Crash with emitters
- Fixed LUT colors
- Fixed LUT not applied
- Fixed LUT memory leak