Thea Render v2.2
Features ListThea Render is the most versatile renderer featuring state-of-the-art unbiased, biased and GPU engines. All the engines operate within the same framework and switching from one to another is just a click away. Check out the supported features per engine here.
RENDER ENGINES

PRESTO

UNBIASED

ADAPTIVE
ENGINE FEATURES

High Accuracy & Performance




Fast Interactive Rendering




Split Frame




Resume/Merge Render




Edge Ramp Procedural
The Edge Ramp procedural makes it possible to apply color to the edges of a surface based on the minimum angle of adjacent faces and the radius of the edges.



More features…
- NVIDIA® OptiX™ 6 integration
- Presto support for all procedurals
- Linearized Roughness
- Blackbody & Full Spectral Color support for Presto
- IOR sampled files support for Presto
- Adaptation for many light sources
- Optimized GPU Kernels
- Interactive Position Updates

Light Simulation




Instancing




Custom Component Evaluation




Beveled Edges
Beveled Edges can be used to smooth out the edges of an object with controls over the radius of the effect and the minimum angle of the adjacent faces.




Worley Noise Procedural
The Worley noise procedural is able to create cell-like structures that simulate textures of water and stone among others.




Unique Material Editor




Volumetrics & SSS




Tone Mapping




Triplanar Mapping
Triplanar is a special mapping technique similar to Cubic Mapping with the addition of blending together the projections from each axis (x, y, z). Triplanar Mapping along with the Cut-Off and Sharpness parameters can be used to eliminate the seams of a texture without the need of proper UV Coordinates.




Cuda 10 Support
Thea Render supports Cuda 10 making it possible to use High-End GPUs like Titan-V and RTX.




Zero Setup Time




Denoising




Back-Face Material




Support for LUT files
LUT stands for Look-up Table and the files can be used to change the overall color and tone of an image.


