Features

Powerful rendering features

Thea Render comes packed with two render engines. The Thea Render Presto and Nitro GPU accelerated engines. Find below some of the most powerful features.

Nitro engine

Performance & interactivity

The Nitro engine was built from scratch delivering phenomenal performance and interactivity.

Presto
Nitro

Hardware acceleration

Taking advantage of hardware ray tracing cores, Nitro is an order of magnitude faster than our Presto engine and supports all modern NVIDIA, AMD and Intel discrete GPUs as well as Apple Silicon GPUs

Key features

🆕 Scatter tool

Scatter is a versatile tool designed to help you distribute and populate instances within your scenes efficiently. It allows you to place multiple objects or elements across a designated area, ensuring a natural and randomized arrangement. Additionally, Scatter is perfect for adding greenery to your scenes, enabling you to seamlessly integrate plants, trees, and other vegetation, creating a more vibrant and lifelike environment.

🆕 Fur tool

Fur is a practical tool that enhances the visual appeal of various surfaces by covering them with realistic fur strands. This tool is particularly useful for creating detailed and attractive rugs, cloth, and other items that benefit from a textured, furry appearance. By using Fur, you can add a layer of depth and realism to your projects, making them more engaging and lifelike.

🆕 Tone mapping variance

Bitmap tonemapping parameters like saturation, hue, and gamma can be randomized to add variation to a scene using a single material. This creates diverse visual effects and moods, enhancing the scene’s overall appearance.

🆕Nitro material editor

A new PBR-compliant material definition has been introduced, supporting the metallic/roughness workflow for more accurate and realistic rendering of materials. This enhancement provides greater flexibility and precision in achieving lifelike textures and finishes.

CPU & GPU accelerated

Thea Render is great fun to work with, especially since you can get immediate feedback with production quality due to its fast, interactive response.

Adaptive tracing

A technique that solves difficult lighting scenarios, such as caustics from point lights, sun pool caustics and diffuse interreflections resulting in images with a higher dynamic range.

Volumetric & SSS

Participating media and Sub-Surface Scattering (SSS) are resolved with full accuracy utilizing our optimized volumetric scattering techniques.
* Scene provided by Jean Thiriet

Beveled edges

Beveled Edges can be used to smooth out the edges of an object with controls over the radius of the effect and the minimum angle of the adjacent faces.

AI denoising

Supports both the NVIDIA and Intel artificial intelligence denoisers, offering GPU and CPU accelerated denoising for both interactive and production renderings. They dramatically reduce the render time, creating high-quality and noise-free images.

High accuracy & performance

In Thea Render, we introduced innovative techniques and algorithmic optimizations to achieve superior performance. All possible paths of lighting transfer are explored, delivering the highest accuracy.

Instancing | Back-face material support | Filmic tonemapping | Resume-Merge render | Triplanar mapping | Support for LUT files | Procedurals | Glints