The quick frosted glass material is a mixture of glass, basic and coating layers. The result of course is not the same as using only a glass Layer but it could save you lots of render time in many cases.
Glass layer
- Create a glass layer
- Remove roughness by setting it to 0%
- Remove reflections
- Click on the hamburger icon and check reflections
- Set the reflection color to black
Basic layer
- Create a basic layer and move it on top of the glass one
- Set the color to white (RGB: 220,220,220)
- Adjust the layer weight to a value other than 100% (e.g. 20%)
Coating layer
- Create a coating layer
- Adjust the roughness of the reflections based on the look you are after