Thea for 3dsMax

   
 

Why Thea for 3dsMax?

Thea for 3dsMax incorporates all the capabilities of Thea Render inside 3D Studio and adopts an easy workflow for the user which makes the process of switching to the new render engine as easy as it can get.

 
 

All the functionality from Thea Render is fully integrated into 3dsmax through Thea for 3dsMax  render plugin. All possibilities of Thea material system are here, while access to Thea Material editor is also available for user convenience. All lights types, render configuration settings, darkroom or render channels can be created or configured inside the host application.

All kinds of geometry are supported, including deformable meshes, geometric modifiers, renderable splines, compound objects or particle flow systems. Animation is also supported, as well as instances and external references. Render jobs can be sent through backburner without special considerations.

Fully integrated interactive render (IR) engine. Can be used as floating window or as an extended viewport. Any changes on materials, lights or cameras are reflected instantly on the IR viewport. Geometry changes and object creation and deletion are considered as well. The IR can be used to preview exposure, DOF or any tonemap settings applied from darkroom tab.

This utility makes easier for the user to change the render engine in a finished scene to Thea Render. It is compatible with several render engines and can convert also lights and cameras in most cases. In case of animated lights or cameras, animation keys are also copied to new cameras or lights. Procedural textures included in 3ds Max can be rendered and assigned as images in an automated way.

Thea for 3dsmax includes a proxy system to handle external Thea models. These models can be generated inside 3dsmax and used afterwards rendering easily high complexity scenes. The plugin also adds direct support for Forest Pack scatter system (by Itoosoft). A Thea Random Material has been included to add more variations on replicated objects. Several tools have been also included to improve the user experience and workflow, like a material converter, a light catalogue for Thea lights and a resource collector.

 

 
   

Download for Windows

System Requirements: Windows Vista/7/8, SSE2 CPU, for Presto GPU: Nvidia CUDA graphics card (Compute Capability 2.0 or higher)
3dsMax 2009*, 2010-2014, 2015, 2016

 

Download Resources

Download manual of Thea for 3dsMax and Thea Materials

Links above contain bundle installers for Thea Render and Thea for 3dsMax. For more download options, please visit this page. Plugin developed and copyright by Motiva Infografia. * Proxy support for 3dsMax 2009 is not available.

 

 

 
   

 

Superior Image Quality

In every work involving visualization, the natural way of lighting and physically correct materials play the most important role. Thea Render light simulation and our unique material system ensure that all your images will take advantage of these essential qualities. No matter whether you render a simple interior design or a detailed product presentation with complex materials the image will tell a whole story for itself. You can focus on your artistic expression while Thea will take care of the final result.

   
 

Thea for 3dsMax Bundle contains Thea Render and Thea for 3dsMax Plugin. Thea Render is Manufactured by Solid Iris Technologies. Thea Render is Copyright © Solid Iris
      Technologies. Thea for 3dsMax Plugin is Developed and Manufactured by Motiva Infografia. Thea for 3dsMax Plugin is Copyright © Motiva Infografia.

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