Substance Thea Converter

substance thea converter


Substance Thea Converter

Allegorithmic offers a family of software products that empower end users with the ability to develop quickly and easily high quality physically based materials. If you have never been introduced to Substance physically based materials we highly recommend you review the Allegorithmic product range. If you are an existing Substance user then please find below our software tool for licensed users that will enable you to convert Substance physically based materials into Thea Render materials.


Download for Windows

System Requirements: Windows Vista/7/8 64-bit, SSE2 CPU
(Optionally: GPU with DirectX 10/11 support for hardware-accelerated texture generation)

Download Resources

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   Manual          Tutorial 


Download for MacOSX

System Requirements: MacOSX Lion 10.7 and above, Intel CPU
(Optionally: GPU with OpenGL 3 support for hardware-accelerated texture generation)




Unique Features

By taking advantage of the Substance Engine, changes to the Substance files can be made inside the converter. The results can be applied automatically to a Thea material which the user can preview under different settings. Physically-based materials designed with the Metallic/Roughness template are automatically converted to their equivalent in the Thea material system. Additionally, the user can create his/her own combinations although the result is not guaranteed to be physically accurate. Batch conversion of Metallic/Roughness Substance files to Thea materials or to a Thea material pack is also supported.




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Preset Styles

The Style Settings panel in the Gantry based theme administration interface provides several options for configuring the main built in stylistic aspects of the template.


Gantry also provides the ability for you to create your own custom presets based on any parameter in the theme administrator. You should determine which parameters you wish to configure to be a part of the presets.

Assigning a Style

With Gantry, the ability to assign a certain style to an individual page has never been easier and/or more efficient. Just follow these simple steps:

  • Go to Extensions → Template Manager → rt_epsilon → Assignments → *Menu Item*
  • Select your preset from Show Presets, configure and save.

After setting your defaults to the desired values, select the Menu Items button and choose the menu item you wish to modify the parameters for. You will then see a series of checkboxes on the left of all the supported parameters.

Select the checkbox next to the parameter you wish to modify, it will then become active, and you can modify as you wish. Clicking “Save” in the toolbar will then save this configuration.

Gantry Framework: Style Configuration

Menu Options

RokNavMenu is the core of all the powerful Epsilon menu system. Please ensure you are using the latest version of RokNavMenu, available here.

Dropdown Menu

The Dropdown Menu is an advanced CSS drive dropdown menu system. It offers advanced structural features such as multiple columns, inline icons and text, inline modules and positions, custom column widths, item distribution and menu offset. All of these are configurable for each menu item.

Dropdown Menu


A static menu system that displays 1st level items in the main horizontal menu and further children in the Sidebar.


All Menu Items can be edited from Admin → Menu → Menu NameMenu Item.


Responsive Mode: Smartphone

For mobile devices, there are two options, a dropdown panel menu with items in a tree format or a select box using the browsers own UI elements. Chose a format in the template's menu settings.

The mobile menu is active for both the Dropdown Menu and SplitMenu.

Creating child menu items

Go to Admin → Menu → A MenuA Menu Item → Select a Parent Item, and it will appear as a child of it.


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Please note that login at this area is only available for administrative purposes and refers to site.
If you want to login to forum, click on the Forum menu link at first and use the Login or Register buttons at the top right.