Create a dirty / smudged material by using a glass and basic layer together
Fabric and velvet
Learn how to create a fabric material with the use of the fresnel ramp procedural and take a look at a few different cases of where fresnel ramp is used
Translucent plastic
Learn how to create a plastic translucent material
Foggy glass
Learn how to create a foggy glass material by using a glass layer and medium together
Quick frosted glass
The quick frosted glass material is a mixture of glass, basic and coating layers
Colored Glass
Learn how to create colored glass materials by using the transmittance and absorption values
PBR workflow in Thea
In this article we will learn how to work with PBR textures from sites such as: Substance Source, Poliigon, Quixel, …