Chameleon Edition Splash Contest - Add your entry

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Snowy
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Well nothing to do with Chameleons :D but this came up in my mind at the start of the contest and i couldn't resist it to finish it..
it's more like the Splash in the contest :lol:
splash07.jpg
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Erwin van Strien
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joe average
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Here's my contribution to the competition... All fresh out of Thea. Final Gathering preset.. All playing with the White Balance settings...:) A great learning experience. Model is my own. Will add text to see how it would exactly look. I like the yellowish one best.

Please be gentle, this is not stuff i'm used to modeling or rendering... It was a fun thing to do on a sunday... :)
Attachments
c1.png
c1.png (106.6 KiB) Viewed 5521 times
c4.png
c4.png (85.6 KiB) Viewed 5521 times
c3.png
c3.png (52.25 KiB) Viewed 5521 times
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http://www.mukulsharma.net/
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joe average
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And these one's are the splash screens with the text placed:
c1 with text copy.png
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Attachments
c4 with text.jpg
c4 with text.jpg (103.71 KiB) Viewed 5508 times
c3 with text copy.png
c3 with text copy.png (60.41 KiB) Viewed 5508 times
Last edited by joe average on Sun Sep 11, 2011 7:39 pm, edited 2 times in total.
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pistus
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Hi all, im new and this is my entry with some color and lighting variantion.
Modeled in Sketchup. Thea: IBL+TR1, Postpro: vignetting + crf
Attachments
Splah preview
Splah preview
TheaSplashRed.png (268.11 KiB) Viewed 5516 times
Red 02
Red 02
red02.png (281.24 KiB) Viewed 5516 times
Red 01
Red 01
red01.png (276.23 KiB) Viewed 5516 times
pistus
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Green variantion
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green.png
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Splash preview
Splash preview
TheaSplashGreen.png (271.42 KiB) Viewed 5514 times
imodel
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I like that second entry Pete. Are you mapping materials in SU? It appears that Sculptris exports a monochrome mesh only?
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warnotte
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pistus: Very interesting :) I love that
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Edwin.K.
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Great work Pistus!!!
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velopl
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Great stuff pistus !!
Regards
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Solo
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imodel wrote:I like that second entry Pete. Are you mapping materials in SU? It appears that Sculptris exports a monochrome mesh only?

Yes Sculptris does not export the .mtl AFAIK however the UV's are intact so just link the seamless texture in SU and it's good.

Nice idea Pistus.
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