Noise
Moderator: christos
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With the number of lights in the scene and lots of translucent materials in use (division panels, table lamp shrouds, etc.), I won't be surprised to see noise hard to clean up.
The Rhino Sun is another major contributor of fireflies.
The Rhino Sun is another major contributor of fireflies.
My Thea for Rhino blog with tutorials and downloads: https://archvisfangxu.wordpress.com/
My Real-Time Architectural Design in Unreal Engine blog with videos and downloads: https://designcommunicationfx.com/
My Real-Time Architectural Design in Unreal Engine blog with videos and downloads: https://designcommunicationfx.com/
Another example. This time on a very simple model. I tested with the glass object as polysurface and single surface. I assigned a thea material instead of rhino default material and I also changed HDRI maps. It is strange how the noise and fireflies are showing up on the curtain wall but not on the glass rail.