rogerpenna wrote: Anthony wrote:
We read everything
well, of course, you are Lo Pan, an immortal god. You have time to do it
anyway, it would be nice if Studio could:
1 - import it from Sketchup automatically
2 - have a box to tick "face camera XY or face camera XYX" when selecting an object
This would be specially useful now that Thea 1.4 newest revision has the feature that needs less depth in order to render bitmaps with transparency in large quantities.
by suggestion of Pixero, got the PLANT FACTORY demo. It´s incredible how good many of it´s trees look like... with CAMERA FACE-ME BILLBOARDS.
When trying to export those trees (it exports only half the triangles in the demo) it says that the trees with billboard branches/leaves look good in VUE and some other programs, but suck in most render engines.
Really... they look amazing when rendered in static images, and even when rotating around them you need to pay attention to notice the rotating billboards always facing the camera.
BUT you don´t need to use them so close. These trees would be amazing to use on background. Because they have MANY LESS TRIANGLES they would be lighter on videoram, allowing the user to have more variety of species!
So again I request that Thea developers think about "always face camera" billboards on Thea Studio. Just a box to tick. Good for trees and specially for people (cut-out people used a lot in architecture, but you usually have to waste a lot of time adding them in photoshop, adding reflexes, shadows, etc)