Slave Petkovski work

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slave
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Wed Jun 12, 2019 10:58 am

Some kitchen render on ready made/downloaded model
just applying thea materials
Attachments
Scene 7.png
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slave
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Thu Jun 13, 2019 9:46 am

I start furnishing my recently bought apartment..........
For now just bedroom is done, few renders with actual furniture
Some materials are just sketchup tex, (except furniture)
don't look for perfection..... :D
Attachments
Bedrom_03_03.png
Bedrom_03_02.png
Bedrom_03_01.png
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Rombout
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Fri Jun 14, 2019 3:15 am

Nice renders !!! I think the kichen render could be a bit lighter, but perhaps you like it like this. PS nice detail with the gas
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Frederik
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Fri Jun 14, 2019 5:07 am

Nice renders... :thumbup:
Though to me, there seem to be something strange with the lightning in the bedroom scene... :eh:
slave wrote:
Wed Jun 12, 2019 10:58 am
Some kitchen render on ready made/downloaded model
just applying thea materials
I knew I had seen that scene somewhere else... :)
Found it on the sketchuptexture.com website...
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slave (Fri Jun 14, 2019 8:08 pm) • duanekemp (Wed Jul 17, 2019 1:04 am)
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Cheers
Kim Frederik

"If you have no critics you'll likely have no success..."
-Malcolm X
slave
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Fri Jun 14, 2019 8:28 pm

Frederik,
your remarks are correct, for bedroom and kitchen model
.
About bedroom light, just add some extra light source because there was no wall in front ,"room was open", and no light bouncing in scene.
For that is look strange for you.

Here are two image with correct lighting sources, ceiling with 4 hue bulbs which give me, each, 550 lm on 6500 temperature and two hue lamp with 300 lm.
First image is rendered without wall and second with Z clipping, with same settings.
There is difference in lighting result/output because with Z clipping light is bouncing and reaching the wall on right side and shadows are more soft, and that is what need to be.

But i mentioned in my post,
don't look for perfection..... :D
Attachments
Bedrom_04-real light no wall.png
Bedrom_04-real light z clipping.png
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slave
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Sat Jun 15, 2019 7:58 am

Here is another trial ,with thea two materials support.
Settings are same as previous renders and no other light in scene except ceiling and side lamp.
To keep room "closed" and let light to bounce all around ,walls are without thickness, inner material is finishing, but outer is thin glass.
This letting me to see room from any angle.
I think, results need to be correct
Attachments
Bedrom_04-2 side mat.png
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slave
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Mon Jun 24, 2019 12:43 pm

Checking hardware fitting for lift & slide system up to 400 kg per shutter
Attachments
LIFT&SLIDE AS400 mechanism.png
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Rombout
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Mon Jun 24, 2019 8:27 pm

That a really stunning model example!
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slave
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Tue Jul 16, 2019 12:57 pm

On one of bedroom wall (render posted before) i used products from Novacolor, Italy.
(bedroom wall in my apartment is painted already as per render image)
Various decorative textures for wall finishing can be downloaded free on their site
link attached
http://www.novacolor.it/eng/texture-cad-bim

Think, can be useful for someone
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Rombout
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Wed Jul 17, 2019 12:05 am

Thanks for the link, could be useful one day
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