Fictional 18,000 capacity stadium for SR Brașov (Romania)

Final renders, ready to show off.
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Liverpudlian82
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Wed Nov 07, 2018 2:23 pm

Image

SketchUp + Thea Render 1.5

360° tour: https://roundme.com/tour/326785/view/1080182/

Feedback appreciated! :)
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dbalex (Thu Nov 08, 2018 3:10 pm) • c3dx (Thu Nov 08, 2018 3:52 pm)
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dbalex
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Thu Nov 08, 2018 3:21 pm

Great tour! Very good model, it's very detailed and well modelled!

My 2cents:

1. I would put a bit more effort in the materials. It's a bit too simple/basic materials for the moment. Some texture on the concrete, a bit reflection on the seats,... this would add a whole new dimension to your renders.

2. add a HDRI/Sky. For now it's just a basic blue sky and this is a pitty because a HDRi adds a great level of realism with almost no effort. Go check on https://hdrihaven.com/hdris/category/?c=outdoor They are free and very high quality.

3. make better still images to present on the forum: the tour itself is way better then your still image displayed on the forum (not a very good composition in the image displyed on the forum)
Liverpudlian82
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Fri Nov 09, 2018 4:53 pm

dbalex wrote:
Thu Nov 08, 2018 3:21 pm
Great tour! Very good model, it's very detailed and well modelled!

My 2cents:

1. I would put a bit more effort in the materials. It's a bit too simple/basic materials for the moment. Some texture on the concrete, a bit reflection on the seats,... this would add a whole new dimension to your renders.

2. add a HDRI/Sky. For now it's just a basic blue sky and this is a pitty because a HDRi adds a great level of realism with almost no effort. Go check on https://hdrihaven.com/hdris/category/?c=outdoor They are free and very high quality.

3. make better still images to present on the forum: the tour itself is way better then your still image displayed on the forum (not a very good composition in the image displyed on the forum)
Thanks for the feedback!

Concrete textures will definitely be done better next time ... I think I have to put them in in SketchUp rather than transform a plain material into textured concrete in Thea, which produced some unexpected results.

Regarding the HDRI skys: I would only want to have the sky showing in the render but not whatever is shown on the ground, so I guess I have to model some "cage" around my stadium first that covers the unwanted stuff in the HRDI image. But I'll definitely try that!

Composition is indeed something I have not really put too much effort in yet. Any idea how it could be improved for a stadium interior? There is no obvious focal point for me that can be put into focus ...
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dbalex
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Wed Nov 14, 2018 6:52 pm

For the hdri, just take one with almost nothing on the horizon like this one for example:
https://hdrihaven.com/hdri/?c=outdoor&h ... n_6d_clear

But I wouldn't worry too much as your stadium will fill the horizon by itself.

For the composition, for something as big I prefer the flat compositions like this one:
Image 247.jpg
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