Page 9 of 14

Re: Chameleon Edition Splash Contest - Add your entry

Posted: Sun Sep 11, 2011 6:32 pm
by Snowy
Well nothing to do with Chameleons :D but this came up in my mind at the start of the contest and i couldn't resist it to finish it..
it's more like the Splash in the contest :lol:
splash07.jpg
splash07.jpg (98.57 KiB) Viewed 5539 times

Re: Chameleon Edition Splash Contest - Add your entry

Posted: Sun Sep 11, 2011 7:08 pm
by joe average
Here's my contribution to the competition... All fresh out of Thea. Final Gathering preset.. All playing with the White Balance settings...:) A great learning experience. Model is my own. Will add text to see how it would exactly look. I like the yellowish one best.

Please be gentle, this is not stuff i'm used to modeling or rendering... It was a fun thing to do on a sunday... :)

Re: Chameleon Edition Splash Contest - Add your entry

Posted: Sun Sep 11, 2011 7:09 pm
by joe average
And these one's are the splash screens with the text placed:
c1 with text copy.png
c1 with text copy.png (113.94 KiB) Viewed 5520 times

Red chameleon

Posted: Sun Sep 11, 2011 7:21 pm
by pistus
Hi all, im new and this is my entry with some color and lighting variantion.
Modeled in Sketchup. Thea: IBL+TR1, Postpro: vignetting + crf

Green Chameleon

Posted: Sun Sep 11, 2011 7:24 pm
by pistus
Green variantion

Re: Chameleon Edition Splash Contest - Add your entry

Posted: Sun Sep 11, 2011 7:28 pm
by imodel
I like that second entry Pete. Are you mapping materials in SU? It appears that Sculptris exports a monochrome mesh only?

Re: Green Chameleon

Posted: Sun Sep 11, 2011 7:33 pm
by warnotte
pistus: Very interesting :) I love that

Re: Chameleon Edition Splash Contest - Add your entry

Posted: Sun Sep 11, 2011 7:35 pm
by Edwin.K.
Great work Pistus!!!

Re: Chameleon Edition Splash Contest - Add your entry

Posted: Sun Sep 11, 2011 7:51 pm
by velopl
Great stuff pistus !!

Re: Chameleon Edition Splash Contest - Add your entry

Posted: Sun Sep 11, 2011 7:57 pm
by Solo
imodel wrote:I like that second entry Pete. Are you mapping materials in SU? It appears that Sculptris exports a monochrome mesh only?

Yes Sculptris does not export the .mtl AFAIK however the UV's are intact so just link the seamless texture in SU and it's good.

Nice idea Pistus.