Chameleon Edition Splash Contest - Add your entry

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gelbuilding
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Mon Sep 05, 2011 4:44 pm

Nice one Wax.
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Frederik
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Mon Sep 05, 2011 6:37 pm

Here's a little challenge/inspiration... :lol:
All rendered 3D... I assume it'll take some years before we get to this level... 8-)
http://www.youtube.com/v/tH8xW8mF-AI?ve ... fr_FR&hd=1[/youtube]
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warnotte
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Mon Sep 05, 2011 6:48 pm

For sure... but who know ^^. Certainly, alot of people were involved in this movie, so ... the only solution is to group.

Thanks you Gelbuilding, i'm trying to make an animated chameleon now the little soft work nice and ready to postprocess freshly thea renders.

I'm still trying to find a way on how to render light only, without any material on object, in order to have a religthable and material mixable scene to play with... if somebody know how,i'd be happy.
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Frederik
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Mon Sep 05, 2011 7:11 pm

wax wrote:For sure... but who know ^^. Certainly, alot of people were involved in this movie, so ... the only solution is to group.
That's true... :)
It's modelled in ZBrush... You can see a big interview and some highres images from the making at Pixologic...
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joe average
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Tue Sep 06, 2011 4:41 am

is the skin modelled or textured?! wooow! :o :shock:
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Rombout
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Tue Sep 06, 2011 5:10 am

"brushed" zmodel is like modelling with clay, so in terms its sort of modelled
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joe average
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Tue Sep 06, 2011 5:21 am

sooo :!: :wtf: I wonder how long it must have taken those guys... i would never be able to do anything like this...
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lexmonteiro
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Tue Sep 06, 2011 12:09 pm

Did someone know how to export a model from Zbrush to Thea?
I ask my brother to create a Chameleon model for this contest (yes everybody has the same idea... :lol:), but when I to load the model the texture is missing...
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warnotte
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Tue Sep 06, 2011 12:42 pm

Did you export it as OBJ ? (it should work ... as it's work in sculptris fine, of course you'll perhaps have to reassign texture to the material but it's not hard)
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lexmonteiro
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Tue Sep 06, 2011 5:37 pm

It was exporteded in Obj, and it works now!!! Just fliped the texture to vertical!!! :D
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