Camera

RESOLUTION

  • Width & height: Define the resolution of the rendered image
  • Plus(+) and minus(-): Increase and decrease the current resolution twofold
  • Portrait toggle: the portrait - landscape button changes the orientation of the rendered image
  • Aspect ratio: This setting controls the proportions of the final rendered image. The drop-down menu provides several predefined options to select from. Some of them are:
    • SU window: Use the same aspect ratιo as the model view in SketchUp
    • Thea window: Use the current proportions of the main render view
    • Arbitrary: The aspect ratio is defined by the given width and height dimensions

The interactive rendering modes use the entire main window of the plug‐in, and render exactly at the same resolution.

DEPTH OF FIELD

Adjust the depth of field either by modifying the 'f‐number' of the camera lens or the sharpness % (percentage of blurriness of the rendered image).

  • Sharpness: Lower values result in swallower depth of field
  • f‐number: Lower values result in swallower depth of field. Setting this value to pinhole will make the image sharp, removing the effect
  • Auto focus: Automatically bring objects 'in focus' when possible. Thea will use the center of the image to set the focus distance
  • Focus distance: Enter a value in meters to set the focal point. Alternatively, click the 'Set' button and select a point on the model.
    Note that the focus distance value is ignored when 'Auto focus' is enabled

For more details, have a look at the following video talking about Depth of Field.

LENS

  • Projection:
    • Standard: Select standard to project the rendered image in the same way as in SketchUp (perspective or orthogonal)
    • Spherical: Spherical projection creates panoramic renderings that can be viewed in external programs; the correct aspect ratio for a spherical image is 2:1
    • Cylindrical: Creates a cylindrical projection
  • Shutter speed (motion blur): You can reconfigure the diaphragm of the camera by selecting between circular or polygonal and defining the number of blades. This affects depth of field and camera motion blur
  • Diaphragm: Defines the shape of the diaphragm (circular or polygonal)

STEREOSCOPIC (PRESTO)

  • Stereoscopic: Select the stereoscopic type (anaglyph, left, right, left | right, top | bottom)
  • Eye distance (cm): Defines the distance between the eyes. Works with the anaglyph mode only

Z‐CLIPPING

With Z-Clipping, it is possible to create vertical cuts that, for example, let you see inside a room without having to cut a wall.

  • Near / far distance: Enter the near and far distance from the camera in meters

GENERAL

Container: Select the medium container for the scene
Display rule of thirds: Displays the rule of thirds on top of the SketchUp viewport to better frame your shot
Level camera: Click this button to level the camera without changing its position, which is especially helpful when creating a panoramic image

Camera tab