SketchUp 2023: A protection added for potential plugin freeze on initialization when other plugins using new Overlay functionality are present
v3.5.1210.1975
Changed:
Substantially improved synchronization speed for complex models
(License Setup) Proper message displayed when a password is expired
Fixed:
(Mac) Fix for significant slowdown on larger models on Apple Silicon
(Mac) IR Overlay fixed on macOS Ventura
Fix for Presto UV being lost in case of complex model hierarchy
Fix for no EXR multilayered output when denoiser is enabled
Fix for plugin language selection not being applied
v3.5.1208.1974
Added:
SketchUp 2023 support with Thea Overlay showing camera frame and rule of thirds also when other tools like Orbit/Pan are active
(Mac) M1 native is natively supported now. There is a known issue that will be addressed in a future update:
Interactive Rendering Overlay in SketchUp window does not work on Apple Silicon Machines and in macOS Ventura in general
(Mac) Thea Browser - sorts folders alphabetically
Changed:
Increased maximum precision to most of numeric values to 0.0001
Numeric values preserves minimal decimal value digits that given value requires - i.e f-number
Filmic set as default Tonemapping
Thea Tools and toolbar use vector icons now
Material Editor preview is generated faster now. It uses all available CPU cores and has option to set Pass and Time limits
Material Editor: Fixed Phase in Medium not being set correctly
Fixed:
Fix for multi-bitmap material in Presto which could lead to number of unexpected results in rendering
Fix for wrong rendering of section plane by CPU engines when multiple planes are present in a model
Fix for a freeze of animation rendering after a first frame when there is a material with an active displacement with missing texture
Display settings are saved after running Auto Exposure
v3.5.1201.1973
Changed
Storing the default beveling radius and angle for other objects and between SketchUp sessions has been added
Licensing: Removed time zone restriction. It will work regardless of a time zone now
Jpeg + Thea Image output added both for manual and batch save
Material Editor: Color Picker uses Saturation and Value in a range of 0..100
Fog, when enabled, is no longer exported inside .mod.thea
Material Editor: Allowed dropping Substance to an empty material editor for quick conversions
Bitmap Based Preset uses Coating as the top metallic layer now (same as Substance 3D Preset)
Mac: Thea Browser sorts files alphabetically same as on Windows
Fixed
Material Editor: Displacement parameters modification is applied correctly in Interactive Rendering
IR/Live update: Fix for original grouped faces not being deleted when creating a group inside another group
Fix for Batch Render crash when mixing Scenes with and without Sections
Fix for Unicode characters not being set correctly for Animation filenames
Thea Browser: Fix for new texture paths in Thea Materials coming from other plugins not being replaced by External Dependencies search
v3.5.1197.1972
Added
Thea Browser/Material Editor: drag & drop of Substance 3D materials added
Added multiple bitmap selection for texture randomization
Changed
Preventing resetting material editor after a new export when the currently edited material still exists
Substance 3D: Using Coating as the top layer for the metallic maps - improved speed and appearance
Various improvements to Texture Properties positioning/scaling
Texture Tonemapping and Coordinates get a scrollbar when necessary
Mac Installer: Proper Legacy Optix 5.0.1 version included
Mac: Installer is signed now
Unbiased preview got better texture mapping
Fixed
Fix for a subsequent animation rendering leading to a crash
Fix for Relight for wrong relight groups in Presto
Fix of a proxy creation crash when Thea was not yet opened
Thea Browser: Fix for Substance previews miss-match when one of them has lower resolution than 150x150
Substance 3D: Fix for a wrong selection of Choice parameters in some materials
Substance 3D: Fix for IR not updating textures when loading a new sbsar into an existing Preset
Fix of a regression bug for Camera Container being lost on Rendering start
Material Editor: Fix for empty texture properties being displayed when changing just a value of empty texture
v3.5.1192.1970
Added
SketchUp 2022 support
UV Randomizer Removes the repetition and randomizes the material for all instances sharing the same one
Bitmap Randomizer Assign multiple bitmaps to a channel which will then be applied randomly to all instances sharing the same material
Random Glints Create glittery surfaces containing small mirror-like flakes that react to the light
Substance 3D Materials support Direct Substance 3D materials support with all the parameters available in the material editor
Global Coordinates Removes the hassle of going through each one of the bitmaps of a materials and allows one to change them all at once
Smart Coordinates Synchronization Helps with adjusting coordinates only in textures sharing same values in whole material
Point Light Intersection Makes point lights visible when Soft Radius is enabled and speeds up caustics from highly reflective materials
Added the option to save the material preview. Streamlined for Substance 3D files which saves the preview next to the .sbsar file
Added natural sorting for material names
Thea Browser: Introduced "Substance 3D" folder with a number of ready to use Substance files created by AmbientCG and shared under CC0 license
Changed
Intel Open Image Denoiser updated to v1.4.1
Changes to the Normal Maps resulting in better results
Bump appearance is independent from the texture resolution
Improved "Live Update" handling group updates inside nested faces
Sun is animated for all scenes (not just for the first two)
Global section visibility is applied on export
Control Panel can be collapsed into Tools Panel. When collapsed, it occupies less space
Texture coordinates are an integral part of the Material Editor, not a floating window
Thea Browser: Restored support for Thea lights inside proxies
Online Repository: Each category is displayed as a whole and allows sorting by name, recent, downloads and rating
Online Repository: Previews are cache now and speeds up subsequent category browsing
Fixed
Fixed geometry smoothing issues at small angles between surfaces
Fixed stability issues for Relight
Fixed a red image tint with Glare and the Intel denoiser
Fixed Reinhard artifacts
Fix for "Batch Render" crash when a section plane is present in a model
v3.0.1167.1959
Changed
Ensured the Relight Tab is populated correctly when a rendering takes less than 2 seconds
UI: Relight correctly enabled when switching engine from Presto IR to TR1/2
Fixed
Fix for a crash in SketchUp 2017 on Mac when exporting models containing more than few components
Fix for an erratic crash during plugin initialization on some Macs
Fixed Emitter Visibility not applied correctly when a face is painted direct
v3.0.1165.1959
Changed
Animation: Heavily improved animation rendering performance in case of moving objects in models with complex hierarchy
About/Check for updates: it doesn't close immediately after first check now. The new version link points to download location correctly
Fixed
Animation: Fixed fps not being applied
Fixed memory leak in model export function affecting especially large models when exporting multiple times
Skatter: Components with sub-components not inserted into a model are exported correctly
Fix of a crash happening when IR starts while darkroom image is being denoised
Network Rendering: Fix for sending a project to Node twice delaying node commits/causing malfunction
Fix for proxy editing crash when changing selection/enabling proxy editing while SketchUp being in transition between Scenes
Fix for a crash on Scene change when only Thea Browser is opened
Proxy Creation: Fix for wrong Component exported as .mod.thea without using selection after subsequent export in the same SketchUp model
Mac: Fixed Thea SKM materials crash due to insufficient folder permission
Mac: Fixed a crash after dragging a texture from Texture Properties panel to a material layer
IR/Live Update: Fixed wrong UVs/model projection scaling when painting a group with a material
IR/Live Update: Fixed group update inside component instances. Previously just the current group's geometry was modified
IR/Live Update: Fixed issue when changing location in hierarchy with double-click or Outliner resulting in no geometry updates afterwards
Thea Browser: Fix for deleting current active folder in Folders Tree when deleting Custom Folder without its prior selection
v3.0.1161.1959
Added
Two new channels added: Normals (Denoising) & RawDiffuseColor (Denoising). Please use them instead of standard ones. They are enabled automatically when you enable a denoiser
LUT 'Blend with Original' option added
Thea False Color LUT added that helps identifying under/over-exposed areas in a rendering
Added a protection against Samples Limit changing value in UI when using region
Added Error Log to License Setup
Changed
Intel denoiser updated to 1.3.0
LUT is no longer enabled when its name has been selected from a drop down
Proxy Creation: original SketchUp component rotation/scaling is considered when creating .mod.thea. All internal geometry is referenced from the component origin.
When Bucket Render is used with Region, then there is an option either discard the full image and render region only or disable bucket
Watermark updated with new Thea logo
Material Editor > Presets: Value Reduction is applied to native SketchUp Color in all Diffuse components in presets (speeds up rendering especially at large tracing depths)
Material Editor > Presets: Prevented reduced RGB color value to be feedback to UI causing constant change on the color
Material Editor: Made sure that no texture properties are shown when switching to empty Layers tab form other Tab (Emitter,etc)
IR/Live Update: Geometry modification in instances is applied interactively without re-exporting whole model