Presto editor

T4R_MaterialEditor_Classic

HEADER

The header of the Thea Render Presto editor displays the following information:

  • Preview: Displays the material preview. Right click for more options
  • Name: Displays the name of the current material
  • Editor switch: Click on the hamburger icon to switch between classic and modern editor
  • Presets: Click on the icon to switch to the presets editor

T4R_MaterialEditor_ClassicHeader

TABS

  • Layers: View and edit the material layers and its properties
  • Emitter: Displays the emittance properties of the material
  • Clipping: Controls the clipping of the surface
  • Displacement: Controls the displacement of the surface
  • Medium: Controls the volumetric properties of the material
  • Bitmap coordinates modifier: Changes the coordinates of the whole material
  • Shadow catcher: Turns the material to a shadow catcher

T4R_MaterialEditor_ClassicTabs

LAYERS

  • Add icon: Click on the + icon to create a new layer. The following layers are available: Coating, Basic, Metal, Glass, Thin Glass and SSS
  • Layer type: Click on the material type on the left of each layer to change the layer type
  • Up/Down arrows: Click on the arrows to change the order of layers
  • Delete: Click on the trash icon to delete the layer
  • Layer weight: Drag horizontally the layer bar to adjust the weight percentage of the layer. Click on the rectangular swatch to apply a bitmap as a layer weight

Layer types are described in detail here

T4R_MaterialEditor_ClassicLayers

LAYER PROPERTIES

The properties of the selected layer will be displayed below the layers scheme. Properties depend on the layer type and are described in detail here

T4R_MaterialEditor_ClassicLayerProperties