• Resolution: Set the resolution of the final rendering (in production mode)
  • Aspect ratio: Set the aspect ratio of the final image. Click on the Portait / Landscape toggle icon to invert the aspect ratio


  • Method: Select one of the two methods. Using the f-number or the sharpness value
    • F-number: Defines the Depth of Field based on the camera's f-number. Lower f-number values result in shallower Depth of Field
    • Sharpness: Another way to define Depth of Field. Low values result in shallower Depth of Field
  • Focus distance (m): Set the focal point by entering a value in the numeric field. Auto-focus (circled A icon) needs to be disabled for the value to affect the image. Click on the "target" icon to visually place the focal point in the viewport


  • Projection: Defines the camera projection (Perspective, Spherical, etc)
  • Shutter speed: Corresponds to the duration a camera shutter stays open. It can be measured in inverse time units (1/sec) correspondingly to grabbed frames per second. Motion blur needs to be enabled in order to see the effect
  • Shift (X,Y): This option change the horizontal (X) and vertical (Y) direction of the current view
  • Diaphragm: Defines the shape of the aperture. (circular or polygonal)
  • Blades: When diaphragm is set to polygonal, one can also define the number of blades


  • Clip near: Select whether you want to clip the scene using the near distance value
  • Clip far: Select whether you want to clip the scene using the far distance value


  • Eye distance: Defines the distance between the eyes in meters
  • Projection: Defines the projection (Left/Right, Top/Bottom, Anaglyph, etc)


  • Assign Container: A different material can be selected as a container instead of the global medium for the camera

Camera tab