Release Notes
v2.2.122.1877
- Updates and fixes regarding licensing.
- Fix for thin film material respecting now sampling flags in Presto.
- Consistent rendering of Presto (vs CPU engines) in the case of missing bitmaps. Various fixes making rendering consistent, as in the case of weighted+combined textures with missing bitmaps and layer weight textures with missing bitmaps.
- Crash fix upon loading model file, where surface proxy is empty.
- Fixed loading external model files with surface proxies.
v2.2.118.1875
- Fixed viewport rendering resolution not updating when the viewport is resized.
- Fixed wrong render channel export when saving png+alpha.
- Fixed environment lighting not updating fully when rotating an environment map during interactive render.
- Improved performance on Rhino object visibility during interactive render and when running ShowSelected command.
- Fixed invalid devices appearing in devices section on render settings.
- Fixed invalid presto devices causing a crash in darkroom during interactive render.
- Fixed a crash when deleting a layout.
- Fixed transparency texture used for Rhino basic material.
- Fixed a crash occurring when converting a Rhino object to a render mesh.
- Fixed LUT colors applied.
- Fixed LUT memory leak.
- Fixed memory leak for Presto CPU.
- Fixed vignetting weight when optix is enabled.
- Fixed parsing IES files when there is a new line in the beginning of data values.
- Added support for Nlm OpenCL denoiser for more amd cards(support for gfx1010, gfx1011 and gfx1012).
- Added support for presto Opencl for gfx1010, gfx1011, gfx1012.
- Improved IOR complex extinction coefficient absorption for presto.
- Fix for optix denoiser "out of memory (ds allocation)" error.
- Fixed bug when coating weight is 0% in Presto.
- Fixed Presto rendering with materials of coating plus single substrate of 0% layer weight.