Thea Render is the most versatile 3D renderer featuring state-of-the-art unbiased and GPU engines. All the engines operate within the same framework and switching from one to another is just a click away
Fast Interactive Rendering
The Presto engine is great fun to work with, especially since you can get immediate feedback with production quality due to its fast, interactive response
Denoiser tools to analyze image pixels and reduce noise.
Decrease, or even cancel, the noise in post-production with the denoiser feature. Get instant feedback with less noise, while you design interactively.
Affordable Premium Renderer
The most affordable premium rendering software on the market.
Started and built as a community project, we’ve strived to keep those ethos intact by pricing our products competitively while providing industry standard features and support.
Integrations & Standalone Applications
Thea Render for
Explore infinite possibilities in Architectural Visualization
Thea Render for
Perfect for Product, Automotive & other 3D Design Rendering
Thea Substance Converter
Quickly Convert Substance 3D Materials
Thea Substance Converter will enable you to convert Adobe Substance 3D materials into Thea Render materials
Thea Node improves render times dramatically by having more computers contributing to rendering static images and animations
A standalone application running on both Windows and macOS and can be used to test and evaluate the performance of your hardware
New versions and hotfix releases
Maxtree Plant Models Vol 60 Library Released
A new plants collection from Maxtree has been added to the Thea Render asset Libraries page available to download and install.
Version 3.5 – Released
We are pleased to announce the release of Thea Render v3.5 with new features and enhancements. Click to read more…
How to Render Pool Caustics with Thea Render
Caustics is an advanced but expensive engine feature adding to the realism of the scene. Pool caustics is one of those things that take the image to the next level. Let us see how to setup the scene, create the water material, and change the render settings to take caustics into account.
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