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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Sat May 19, 2012 6:33 pm 
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erikB wrote:
Tomasz,
will the imported texture (material) from Thea to SU be in a lower resolution?
If so :thumbup: will it be an automatic process or by choice ?
erikB

One will be able to set a size 256x256,512x512,1024x1024. There will be a button to bring into SU a texture/material of a channel of your choice. I don't want make it an automatic process.


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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Sat May 19, 2012 7:19 pm 
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:clap:
looking forward to it !!
erikB


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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Sun May 20, 2012 1:57 pm 
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Joined: Tue May 12, 2009 7:11 am
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I remember that there is a problem because SU is 32 bit and Thea 64 bit (if you have a 64 bit machine). How about this??

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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Sun May 20, 2012 8:02 pm 
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Fantastic news Tomasz !! :thumbup:
Total integration with SU, i can't wait to probe. ;)
Is there support to translate the plugin?


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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Mon May 21, 2012 7:07 am 
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Zacchia wrote:
I remember that there is a problem because SU is 32 bit and Thea 64 bit (if you have a 64 bit machine). How about this??

There may be a problem with very large models containing multiple high res textures, but in such a case there will be always an option to render a model in a 64bit studio launched as an independent application, being able to access whole available memory.
Oxer wrote:
Is there support to translate the plugin?

Translations will be supported, same way as in the Studio.


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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Mon May 21, 2012 8:29 am 
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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Mon May 21, 2012 10:00 am 
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Joined: Tue May 12, 2009 7:11 am
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Tomasz wrote:
There may be a problem with very large models containing multiple high res textures, but in such a case there will be always an option to render a model in a 64bit studio launched as an independent application, being able to access whole available memory.

Is there a speed difference if I render in SU or in Thea?

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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Mon May 21, 2012 10:37 am 
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Is there a speed difference if I render in SU or in Thea?

from what I've seen the speed at render time is the same

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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Mon May 21, 2012 10:45 am 
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Zacchia wrote:
Is there a speed difference if I render in SU or in Thea?

We haven't done such a test, but I do not expect to see a difference in processing time. Thea4SU can use all available threads. Even if a user is doing something inside SU, this doesn't affect much the rendering itself.


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 Post subject: Re: Thea For SketchUp 1.0 (Preview Video)
PostPosted: Mon May 21, 2012 11:05 am 
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Joined: Tue May 12, 2009 9:20 am
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Don't know if it's possible but I would like to be able to set the renderer to use for example 6 threads (out of eight) and be able to continue working with the last two. If I set Thea to low it almost stops rendering when in background. Possible?


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