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 Post subject: Magritte's room
PostPosted: Mon May 07, 2012 4:02 pm 
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Joined: Sun Apr 25, 2010 10:29 am
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This is a test. I learn how to put hdri now i am testing ies lights.. i also start to play with materials. some of my imported projected textures shifted. maybe after this i will look at mapping more. AMC only. more than 3 hours.

Image

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 Post subject: Re: Magritte's room
PostPosted: Mon May 07, 2012 6:02 pm 
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cool image, I love this sort of thing :)

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 Post subject: Re: Magritte's room
PostPosted: Mon May 07, 2012 11:31 pm 
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thanks once again nigec...

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 Post subject: Re: Magritte's room
PostPosted: Tue May 08, 2012 10:03 am 
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Nice to see that you still play and thest Thea, Nice render... ;)

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 Post subject: Re: Magritte's room
PostPosted: Tue May 08, 2012 12:16 pm 
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there so much to learn and study. I set a side a bit of time in exploring this renderer Fred.

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 Post subject: Re: Magritte's room
PostPosted: Tue May 08, 2012 1:20 pm 
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I think when Thea is intergated into SU etc it'll be a lot more user friendly, specially for the people who haven't got the time to get their heads around Studio's UI.
I had Byrce for four years before I actually tried to use it and thats got the weirdest UI in the world, but its not bad if you manage to figure it out, bit of a poor man's Vue lol

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 Post subject: Re: Magritte's room
PostPosted: Tue May 08, 2012 2:19 pm 
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"Ceci n'est pas une pipe" :)

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 Post subject: Re: Magritte's room
PostPosted: Tue May 08, 2012 4:49 pm 
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nigec wrote:
I think when Thea is intergated into SU etc it'll be a lot more user friendly, specially for the people who haven't got the time to get their heads around Studio's UI.
I had Byrce for four years before I actually tried to use it and thats got the weirdest UI in the world, but its not bad if you manage to figure it out, bit of a poor man's Vue lol
I think i adjusted quickly with thea's UI. At first its kinda confusing, but once you are getting the hand of it, you will find it actually as efficient. The drag and drop thingies are so much easy to do alongside those scrolling dials. Basically it has too many things to offer. I hope next time it will have inferencing capability when moving components to any plane,like Sketchup.

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 Post subject: Re: Magritte's room
PostPosted: Tue May 08, 2012 4:50 pm 
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wax wrote:
"Ceci n'est pas une pipe" :)
yeah this is not a pipe indeed.. btw i found one problem about mapping. I realized that my projected mapping. (paintings) moved.

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 Post subject: Re: Magritte's room
PostPosted: Tue May 08, 2012 4:52 pm 
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yeah btw, my projected map with two of my frame paintings from sketchup moved, resulting with improper mapping. any thoughts..

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