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 Post subject: What's moving on Max2Thea...
PostPosted: Mon Dec 12, 2011 5:11 pm 
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Joined: Thu May 14, 2009 8:42 pm
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Location: Spain
SMALL VIDEO ABOUT THE CURRENT STATUS

Also, you can watch it as embedded video from youtube now ;)


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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Mon Dec 12, 2011 6:03 pm 
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Joined: Tue Apr 27, 2010 6:52 pm
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looks great! I have been learning 3dsmax for the past 2-3 weeks so soon you will have another customer ;)

Does the internal renderer work on animation? like on deforming meshes and others?


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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Mon Dec 12, 2011 7:07 pm 
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dbalex wrote:
looks great! I have been learning 3dsmax for the past 2-3 weeks so soon you will have another customer ;)

Notice that this is the development status, not the current public one, there are still bugs and so. Obviously all this features will be available in the future (this is the 'in the oven section')

dbalex wrote:
Does the internal renderer work on animation? like on deforming meshes and others?
Yes, internal renderer supports all kind of animation but not the exported scenes to Thea Studio (at least for the moment).

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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Mon Dec 12, 2011 7:46 pm 
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victor wrote:
Notice that this is the development status, not the current public one, there are still bugs and so. Obviously all this features will be available in the future (this is the 'in the oven section')


Yes I saw that, but already looks great! If I buy now will the upgrade be free?

victor wrote:
Yes, internal renderer supports all kind of animation but not the exported scenes to Thea Studio (at least for the moment).


Great news, just what I wanted to know! :thumbup:

any plans on making an interactive render inside 3dsmax?


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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Mon Dec 12, 2011 8:05 pm 
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Joined: Thu May 14, 2009 8:42 pm
Posts: 750
Location: Spain
dbalex wrote:
victor wrote:
Notice that this is the development status, not the current public one, there are still bugs and so. Obviously all this features will be available in the future (this is the 'in the oven section')


Yes I saw that, but already looks great! If I buy now will the upgrade be free?

Sure!

dbalex wrote:
victor wrote:
Yes, internal renderer supports all kind of animation but not the exported scenes to Thea Studio (at least for the moment).


Great news, just what I wanted to know! :thumbup:

any plans on making an interactive render inside 3dsmax?
It is on the todo list but I don't know how deep we could make the integration.

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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Tue Jan 03, 2012 10:41 pm 
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Joined: Tue Oct 04, 2011 6:09 pm
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Looks very promising! I'm hoping by rendering inside 3DSmax I can work around my scaling issues. Are you anticipating a release this month, or is this several months away? All the best for 2012!!!


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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Wed Jan 04, 2012 7:27 am 
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Location: Athens, Greece
NewMountain wrote:
Are you anticipating a release this month, or is this several months away?

Victor didn't set a release date to avoid exactly any stressful anticipation. I could give a rough estimation (purely personal - and keep in mind that I am always optimistic :D) and say something like a quarter before release, but I think it is better at the end to announce the release date as a small surprise. ;)

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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Wed Jan 04, 2012 9:26 am 
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:D I think I will have to buy this when it's out. :thumbup:


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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Sun Jan 15, 2012 1:47 pm 
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Joined: Wed Aug 10, 2011 4:41 am
Posts: 459
Location: Philippines
just wow. very powerful plugin

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 Post subject: Re: What's moving on Max2Thea...
PostPosted: Sat Jan 28, 2012 12:31 am 
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Joined: Sat Apr 10, 2010 7:05 pm
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victor wrote:
dbalex wrote:
victor wrote:
Yes, internal renderer supports all kind of animation but not the exported scenes to Thea Studio (at least for the moment).


Great news, just what I wanted to know! :thumbup:

any plans on making an interactive render inside 3dsmax?
It is on the todo list but I don't know how deep we could make the integration.



The plugin looks fantastic ;) . Great to know that Interactive Render inside 3dsmax is in the todo list.


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