Not in the backpack currently.
Thank you for reply
Thea is able to compute micro-displacement on the fly (i.e. during rendering) saving huge memory amounts.
i found in several render engines that they used "Dynamic Memory Pager", "Texture Buffer with Storage Directory with cashing" and ect. - for monitoring and managing of memory(disk or ram) which used
Will be such in gui? I understand that we live in quad/server/farm century but for weak machine(1-2 in distr.network rendering)