Thanks! i´m glad you liked them!
Ty! you should try! it´s a pretty simple setup, sphere component was mapped with SketchUV
and then i just placed them over a surface and ran SketchyPhysics.
i prepared a scene with thin film interference but haven´t had time to render it as i´m busy
with some work projects u_u but i will upload it as soon as i can, meanwhile here´s the glass test.
That´s a nice idea! and it´s relatively easy to do since the spere is a component. i will try it when i have time, Thanks!