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 Post subject: Interior
PostPosted: Thu Feb 09, 2012 9:01 am 
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Joined: Wed Oct 21, 2009 11:50 am
Posts: 301
Location: Treviso - Italy
Hi all, this is my last work (not real work, just fun). I made a sketchup scene, the chairs and lamp came from a free models library, then I modeled all the rest, carpet table curtains...
I've shared it in another forum to see how others could interpretate the scene, if you like to give it a try here's the model, feel free to add and modify as you want ;)
LINK - file zip 12MB


Attachments:
sala-sc2_filtered_cp.jpg
sala-sc2_filtered_cp.jpg [ 365.21 KiB | Viewed 930 times ]
sala-sc3_filtered_cp.jpg
sala-sc3_filtered_cp.jpg [ 161.42 KiB | Viewed 930 times ]

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 Post subject: Re: Interior
PostPosted: Sat Feb 11, 2012 9:48 am 
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Just a quick try, I have computer problems so its abit rushed, dunno why the cushion on the chair is the wrong colour :oops:


Attachments:
room.png
room.png [ 700.98 KiB | Viewed 838 times ]

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 Post subject: Re: Interior
PostPosted: Sat Feb 11, 2012 2:30 pm 
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A quick go with some WIP materials

Attachment:
room01.png
room01.png [ 1.14 MiB | Viewed 810 times ]


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 Post subject: Re: Interior
PostPosted: Sat Feb 11, 2012 5:00 pm 
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Location: Treviso - Italy
:thumbup: well done, guys
@nigec: i don't see wrong colors, perhaps it's the reflection of the window

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 Post subject: Re: Interior
PostPosted: Sat Feb 11, 2012 5:36 pm 
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yeah when I looked on my pc I realised it was the reflection, now I have a new monitor I'll have another try, I did the above on a really crappy laptop

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 Post subject: Re: Interior
PostPosted: Mon Feb 13, 2012 4:26 pm 
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Hi tridem, thanks for the model! I tried to smoothen the chairs in blender but i cant get it to work properly??? i now just some basics of blender and do know how to add extra devisions. Normally this smoothens the mesh a lot, but it doesnt work in some kind of way on this model. I simply imported the obj in to blender


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 Post subject: Re: Interior
PostPosted: Mon Feb 13, 2012 4:31 pm 
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yes, the chair was not so good...sorry :?
try this one I've corrected and subdivided with wings3d

Attachment:
ch.zip [209.28 KiB]
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 Post subject: Re: Interior
PostPosted: Mon Feb 13, 2012 4:33 pm 
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yes that's what i meant, subdivided. I tried to do the same with blender but some how it doesnt work! think it's more my fault of not knowing blender


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 Post subject: Re: Interior
PostPosted: Mon Feb 13, 2012 5:45 pm 
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Rombout.

Did you try Edit mode Ctrl+V Remove Doubles?

I am not next to Blender and did not try it originaly but this is sometimes an issue with .obj import.

Sam.


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 Post subject: Re: Interior
PostPosted: Mon Feb 13, 2012 6:08 pm 
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Lobster wrote:
Rombout.

Did you try Edit mode Ctrl+V Remove Doubles?

I am not next to Blender and did not try it originaly but this is sometimes an issue with .obj import.

Sam.

Thanks buddy! that was it :clap: really need to study this app more


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