I am sure you have seen those false color images that describe the light distribution in a space,
usually to help lighting designers. We are very happy to announce now that this feature has
been added in Thea!
These false color images actually describe the
luminance and
illuminance distribution. Thea Render
can compute now both of them; luminance is computed out of the box for any image that you
have already rendered and for any render settings. Illuminance can be computed by the Adaptive
BSD engine - as a byproduct of the irradiance map. In addition to the false color rendering,
user can select regions of interest, find the extreme points and check the distribution of values
with the available histograms.
But we didn't stop there! We developed another add-on, where Thea can produce a html report
that you can easily share! Please, check the screenshots below.
We are very glad to see this coming out with our next public revision, a feature available in expensive
applications but now with the accuracy and fidelity of Thea.

Attachment:
File comment: Luminance analysis for the advanced material simulation scene.
ams_ibl_screenshot_half.jpg [ 86.03 KiB | Viewed 3083 times ]
Attachment:
File comment: Corresponding report.
ams_ibl_report_screenshot_half.jpg [ 101.44 KiB | Viewed 3083 times ]
Attachment:
File comment: Luminance analysis for a penthhouse (modeling by Claudio Pilustrelli).
penthhouse_screenshot_half.jpg [ 111.57 KiB | Viewed 3083 times ]
Attachment:
File comment: Corresponding report.
penthhouse_report_screenshot_half.jpg [ 129.54 KiB | Viewed 3083 times ]