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 Post subject: Thea for 3dsMax working with iToo Forest
PostPosted: Fri Jun 29, 2012 9:23 am 
Thea Developer
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Joined: Sun Jul 06, 2008 8:25 pm
Posts: 5473
Location: Athens, Greece
More news from the (integrated) Thea for 3dsMax plugin!

Victor and Alejandro have been working on adding support for iToo Forest, a forest creator / scattering plugin for 3dsMax. And they are on a fine track ;)

Integration with iToo Forest is there, support for all its parameters, random material assignment (which makes it even cooler!) and - of course - interactive rendering.

Check out the video on youtube or from below:



Best wishes

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 Post subject: Re: Thea for 3dsMax working with iToo Forest
PostPosted: Tue Aug 21, 2012 3:04 am 
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Joined: Tue Oct 04, 2011 6:09 pm
Posts: 36
Any news on the new plugin? Or support for max2013 with the old? It has been a long wait. Thx.


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 Post subject: Re: Thea for 3dsMax working with iToo Forest
PostPosted: Mon Aug 27, 2012 10:16 am 
Thea Plugin Developer
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Joined: Thu May 14, 2009 8:42 pm
Posts: 754
Location: Spain
NewMountain wrote:
Any news on the new plugin? Or support for max2013 with the old? It has been a long wait. Thx.

Max2Thea is growing and growing, each time we make a new feature supported 2 more are on the road.

Since a release of the new branch could take some time (2 months¿?) I've made a unicode version of the old branch compatible with max 2013:
http://www.thearender.com/plugins/3dsma ... 1.0.4b.exe


FYI: the reason to take so many time for releasing a 2013 compatible version is that a "smart" people in Autodesk had the brilliant idea of change the sdk to unicode without providing compatibility with previous versions, and we made that changes to the new branch instead this older one.

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 Post subject: Re: Thea for 3dsMax working with iToo Forest
PostPosted: Mon Aug 27, 2012 9:02 pm 
Thea Licensed User

Joined: Tue Oct 04, 2011 6:09 pm
Posts: 36
Victor. Thank you for your response and support for 2013 with the old plugin!
Looking forward to the new version this Winter.


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 Post subject: Re: Thea for 3dsMax working with iToo Forest
PostPosted: Sat Sep 15, 2012 11:40 am 
Thea Licensed User
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Joined: Wed Aug 10, 2011 4:41 am
Posts: 463
Location: Philippines
hi, i just saw on Ronen Bekerman site another scattering plugin called Multiscatter. any plans for this plugin also?
P.s: Waiting for the New Max2thea plugin :D


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 Post subject: Re: Thea for 3dsMax working with iToo Forest
PostPosted: Wed Sep 19, 2012 8:52 am 

Joined: Wed Dec 28, 2011 9:00 am
Posts: 50
i think itoo forest is much better. Goodluck with the upcoming realese. :thumbup:


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 Post subject: Re: Thea for 3dsMax working with iToo Forest
PostPosted: Wed Sep 19, 2012 12:56 pm 
Thea Plugin Developer
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Joined: Thu May 14, 2009 8:31 pm
Posts: 673
Location: Algeciras <--> Gijón (Spain)
We were betatesters of multiscatter some time ago and...well, we use itoo forest ;)

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