I wonder how gpu-based rendering would handle the feed of this plug-in?
The implementation of the GPU rendering will take into account plugins' environments. We expect it to be relatively straightforward.
The plug-in is getting the look and feel of Bunkspeed, and I really dig it for the simplistic look of the GUI.
We want make it simple yet powerful. The advanced options won't be visible immediately, but available when necessary. I haven't seen the Bunkspeed products before, but I do like the simplicity of the user interface!