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We are a group of people, passionate for computer graphics, research and development. Our course has been started on 2005 with our freeware renderer Kerkythea and at some point early on 2008 we decided to jump on the commercial wagon, developing Thea Render, a high quality rendering solution. The publishing company Solid Iris Technologies has been established on 2010 (and converted in 2012 to limited liability) in Greece for this reason and teamed up with other passionate developers for creating the modeling plugins. If you need to contact a particular person from the development team, you can find their e-mail addresses below or alternatively, you can use our online form to contact us (also using ordinary mail).
Engine and Studio Development - Ioannis Pantazopoulos - ioannis.pantazopoulos [at] solidiris.com
Creative Direction - Patrick Nieborg - patrick.nieborg [at] solidirs.com
Technical Support - Pentti Lahdenperä - pentti.lahdenpera [at] solidiris.com
Video Tutorials - John Bandi - john.bandi [at] solidiris.com
3dsMax Plugin Development - Victor M. Feliz / Alejandro Suárez (Motiva Infografia) - 3dsmax.plugin [at] thearender.com
Blender Plugin Development - Grzegorz Rakoczy - blender.plugin [at] thearender.com
Cinema4D Plugin Development - Francesco Guazzi - cinema4d.plugin [at] thearender.com
Modo Plugin Development - Ben Rogall - modo.plugin [at] thearender.com
Rhino Plugin Development - Riccardo Gigante - rhino.plugin [at] thearender.com
SketchUp Plugin Development - Tomasz Marek - sketchup.plugin [at] thearender.com
SoftImage Plugin Development - Steven Caron - softimage.plugin [at] thearender.com
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