Thea Render Features

Unbiased Engine

  • Full Spectral Resolution

  • True Volumetrics

  • True Sub-Surface Scattering

  • True Sun-Pool Caustics

  • Resume/Merge Render

  • Instant Relight

  • Instant Repaint*

  • Two Sub-Engines

Biased Engine

  • Fixed Spectral Resolution

  • Bucket Rendering

  • Blurred Reflections

  • Direct Lighting

    • User-controlled

    • Perceptual-based

  • Sub-Surface Scattering (Approximation)

  • Global Illumination

    • Photon Mapping

    • Irradiance Cache

    • Final Gathering

    • Caustics

General Render Features

  • Easy Preset Support

  • Linear Workflow

  • True Motion Blur

  • True Depth of Field

  • Instancing

    • Surface Proxies

    • Model Proxies

  • Render Channels

    • Normal/Depth/Alpha/ObjectId/MaterialId

    • Direct/GI/SSS/Refl/Refr/Tran (Biased)

  • Multi-Processing

  • Multi-Platform 32/64-bit**

Network Rendering

  • Easy Setup (render-farm ready)

  • Co-operative Single Frame (Unbiased Mode)

  • Co-operative Animation (Biased/Unbiased Mode)

  • Cross-Platform

User Interface

  • All-in-one Studio

    • Modal Design

    • Aesthetic Design

    • Polymorphic Interface

    • Drag and Drop

    • Skinned (Theme Support)

    • Internationalisation (Language Support)

  • Full OpenGL Stager

    • Alignment/Basic Modeling

    • Coordinates Panel

    • Animation Editor

    • Interactive Render

    • Instancing Brush

  • Material Editor

    • Tight Integration around Materials

    • Fast Setup

    • Various Preview Scenes

    • Symbolic Preview (Schema)

    • Secondary Material Editor

  • Texture Editor

    • Tight Integration around Textures

    • Fast Texture Combinations

  • Color Editor

    • Color Preview under Custom Illuminants

    • Palette Handling

    • HSV Color Picker

    • Spectrum Editor

  • Display

    • Camera Settings (ISO, f-number, shutter speed)

    • Sharpness

    • Deburn

    • Bloom/Glare

    • Contrast/Chroma
    • Vignetting

    • Color Balance

  • Render History

  • Relight Editor

  • Network Status Log

Materials

  • Breakthrough Layering System

    • Strictly Physically-based Models

    • High Energy Conservation

    • Multiple Coating/Mixing/Stacking

  • Displacement Mapping

  • Bump Mapping

  • Normal Mapping

  • Anisotropy

  • Dispersion

  • Custom Fresnel Curve

  • Thin Film Interference

  • IOR Sample Data Support

  • Sub-Surface Scattering

  • Participating Media

    • Isotropic

    • Mie Variants

    • Rayleigh

    • Henyey-Greenstein

    • Homogeneous

    • Heterogeneous

  • Clip Mapping

  • Alpha Mapping

Lighting

  • Physically-based Sun/Sky

  • Image-based Lighting

    • Illumination Mapping

    • Reflection Mapping

    • Refraction Mapping

    • Background Mapping

  • Area Lights

    • Any Shape

  • Point Lights

    • Omni

    • Spot

    • Projector

  • IES Support

Textures

  • Constant Color

    • RGB/XYZ/HSV

    • Spectrum

    • Blackbody Temperature

  • Bitmaps

    • All Common Image Formats

    • HDR/OpenEXR Formats

  • Procedurals

    • Perlin Noise

    • Integrated Anisotropy Patterns

    • Various Other Procedurals

  • Advanced Operations

    • Blending

    • Combination

    • Synthesis

    • Inversion

  • Tone Mapping (on the fly)

Camera

  • Models

    • Pinhole

    • Thin-Lens

  • Projection

    • Perspective

    • Parallel

    • Spherical

    • Cylindrical

  • Auto-focus

  • Shift Lens

  • Camera Response Functions

Input/Output

  • 3DS/OBJ (Import)

  • Native XML

  • Binary Format

  • Modeler Plugins

  • Software Development Kit (SDK)+

    • Exporter SDK

    • Full Integration SDK

    • Plugin SDK


* Repaint requires Colimo, an external standalone application being developed and sold by Motiva Infografia Ltd.

** MacOSX 64-bit build will be available inside release v1.1.

+ Not available to the end-user. Requires special permission/license - please contact us for details.

 

About Thea Render

Download BrochureThea Render is a state-of-the-art biased/unbiased renderer with a rich set of innovative features, a powerful material system and its own advanced studio, all-in-one.

Tech Tour

New to Rendering?

We have prepared a small glossary of terms for new users that would like to dive deeper into rendering. We hope that we also shed some light on terms that have become quite confusing in the past.

License Problems?

If you have purchased a license of Thea Render and have activation problems, please visit our license troubleshooting page. Feel free to contact us, we will be happy to help.

Building your Render Farm?

If you want to get your node licenses into work, then take a look at our network rendering guide. To go even further, check out our advanced render farm automation guide.

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