Photometric Analysis

Luminance and illuminance properties of a scene are the two key factors in lighting design; they describe the energy arriving to our eyes and space correspondingly, but in the way we, humans, perceive and interpret lighting. These properties can be computed out-of-the-box, in parallel with the rendering process. Besides the cool false-color rendering, user can select multiple regions of interest where he can analyze the extreme points and distribution of values. In addition, a full report can be easily generated, that can be viewed in any web browser.

With the addition of this feature, photometric analysis and reports, which are usually found in expensive applications, are delivered with the fidelity and accuracy of Thea Render.

 

Cool false-color rendering - luminance analysis for the material simulation scene Select multiple regions of interest and analyze the extreme points and distribution of values and create full reports in html format to see from any web-browser

 

 

 

Luminance analysis for a penthouse (modeling by Claudio Pilustrelli) Choose Photometric (Luminance or Illuminance) analysis in the Darkroom

 

 

 

New to Rendering?

We have prepared a small glossary of terms for new users that would like to dive deeper into rendering. We hope that we also shed some light on terms that have become quite confusing in the past.

License Problems?

If you have purchased a license of Thea Render and have activation problems, please visit our license troubleshooting page. Feel free to contact us, we will be happy to help.

Building your Render Farm?

If you want to get your node licenses into work, then take a look at our network rendering guide. To go even further, check out our advanced render farm automation guide.

Solid Iris Technologies